Steam heeft weer een nieuwe update uitgebracht, uit de changelog van deze nieuwe update kun je halen dat VAC2 eindelijk uitgebracht is. De komst van VAC2 is goed nieuws voor de Counter-Strike 1.6 community, deze werd de afgelopen maanden namelijk overspoeld door cheaters. Verder in deze update vinden we een kleine fix voor Counter-Strike 1.6, maar dat is niks ingrijpends. Changelog:
Half-Life 1: Engine * Servers will default to starting up using VAC2 * Added "sv_uploadmax" cvar to limit the max size (in MB) a client can use for a custom resource (i.e spray decals) * Added "-sport" command line option to allow you to specify the VAC2 port the server should use * Don't allow servers to execute "alias" commands on clients (prevents an infinite loop exploit using alias commands from servers) * Fixed S2C_CONNREJECT packet exploit causing the game to quit from any currently connected game server (found by Gavin Cotter) * Fixed crash exploit caused by specially crafted packet triggering a crash in the resource upload code (found by Gavin Cotter) * Fixed infinite loop in richtext/textentry control caused by large sets of spaces between words wrapping around line ends (found by Kristian Hermansen) * Fixed possible lockup when refreshing a login ticket * Disabled old style server queries by default. Counter-Strike * Fixed menu exploit on join that spawned you into the server but moved you around as you were in spectator mode
Zoals gebruikelijk ontvang je deze update wanneer je Steam opstart.